Ver 1.6 Boss Update


July was probably the busiest month of the year so far! I hardly had time for much of anything (burn out became strong in all my creative projects since I was juggling so much in work / personal areas), so I've completed a very small boss update for you. Meet the sentinel crab - he is currently set up for long range attacks, but I want to give him a close range claw sweep too. (Not yet included).



The boss comes with three animations so far, idle, walk, and a stance that will be great for creating a projectile attack. Play it backwards to drop him out of that stance. 

Sorry for such a small update this month. Designing this guy has made me want to add a few others as well though. So I look forward to adding more updates in the future!~

I may or may not take a break for the month of August, but I would like to get a couple more things added soon. 

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